Myles Lambert

Myles' Profile

Originally from the modding scene Myles has worked on a diverse range of projects and has a passion for creating worlds players can loose themselves in. He has worked for Tripwire Interactive, Blitz Games Studios, Splash Damage and is now a Senior Environment Artist at MachineGames.

Projects

Killing Floor, Depth, Batman: Arkham Origins MP, Wolfenstein: The Old Blood

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